Education

The Art Institute of California - San Francisco, San Francisco, CA 2006 - Present Bachlors in Game Art & Design

Skills Summary

  • 2D &3D animation & design with a traditional art foundation
  • Texture creation/ painting, 3D lighting, game design, low and high polygon modeling, hard surface & organic modeling
  • Strong Understanding of Maya, 3DSmax, XSI Softimage, Photoshop, Zbrush, Dreamweaver, Unreal 3, Unity, C++, C#, Python, HTML, and XML
  • Ability and desire to lean new software & concepts quickly
  • Strong work ethic and desire to continually outdo myself
  • Excellent written & verbal communication skills
  • Strong leadership skills

Employment History

Activision - Underground Development

Redwood City, CA

Position:

Character Texture Artist Intern, Instrument Artist.
November 2008 - February 2010

Shipped Titles