Education
The Art Institute of California - San Francisco, San Francisco, CA 2006 - Present Bachlors in Game Art & Design
Skills Summary
- 2D &3D animation & design with a traditional art foundation
- Texture creation/ painting, 3D lighting, game design, low and high polygon modeling, hard surface & organic modeling
- Strong Understanding of Maya, 3DSmax, XSI Softimage, Photoshop, Zbrush, Dreamweaver, Unreal 3, Unity, C++, C#, Python, HTML, and XML
- Ability and desire to lean new software & concepts quickly
- Strong work ethic and desire to continually outdo myself
- Excellent written & verbal communication skills
- Strong leadership skills
Employment History
Activision - Underground Development
Redwood City, CAPosition:
Character Texture Artist Intern, Instrument Artist, and UI/HUD Designer.
November 2008 - PresentShipped Titles